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Roland Scheidegger wrote:
> Ian Romanick wrote:
>> This patch removes all of the static dispatch functions that I think can
>> be safely removed for the 6.5.1 release.  The attached patch only
>> includes the changes to the .xml files.  You'll need to 'make -C
>> src/mesa/glapi' to get the rest of the changes.
>>
>> I wrote a script (attached) that looks at the symbols exported by Mesa's
>> libGL, the symbols exported by one or more closed-source libGLs, and the
>> programs in Mesa's progs directory.  This produced a list of symbols
>> exported by Mesa that are *not* exported by at least one of the closed
>> source libGLs.  It also lists which symbols are used be programs within
>> progs.
> 
> Now if I understand that correctly, it will no longer be possible to 
> just define GL_GLEXT_PROTOTYPES and use these functions for quick hacks 
> but glXGetProcAddress needs to be used? I'm just asking because some of 
> the extensions which now no longer have a static offset are used in the 
> progs/tests directory at least, which means those tests need to be fixed 
> (a quick look just showed the ATI_fragment_shader functions which are 
> used in afsmultiarb.c).

Foo.  That was not my intention.  I only wanted to remove functions that
weren't directly used by programs in progs.  At some point we ought to
change those programs, but this is not that point.  I'll go back and
double check things.  I'll send out another patch in an hour or two.

Sorry.
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