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------- Additional Comments From [EMAIL PROTECTED]  2006-09-04 07:09 -------
(In reply to comment #1)
> Well, the implicit type of an edge flag _is_ GLboolean, but there's not a
> GL_BOOLEAN token defined by gl.h, so it's not unreasonable.

I have no problem with such an extra define, but giving it the value 9999
results in a crash, because it is used later on.

> But since the Type field of edge flag arrays is never used, it could just as
> well be GL_UNSIGNED_BYTE.  I'll change it just to get rid of the extra 
> #define.
> 

Thats not correct, it is used. (Don't known the exact location atm, but I can
look if you wish )

          
     
     
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