Michel Dänzer wrote:
> In my experience, the texture byteswapping bits have no effect, but the
Actually, I've investigated this a bit, and it seems at least on r200 
those bits seem to work (in the txoffset regs), but ONLY if the texture 
is in host memory. I'd suspect it's the same for r100 (not sure if you'd 
have to write the swap bits in txformat or txoffset regs - maybe they 
are mirrors and you'd thus need the latter reg, which would always be 
txoffset in our case).
I think for textures in card memory you could configure the swap bits 
somewhere when doing the bitblt? (Since even those textures in agp mem 
get there via bitblt that could be used there as well I guess.)
Probably more work than what it's worth, though.

Roland

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