Hi, Roland pointed me to this yesterday (src/mesa/main/glheader.h): /* * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN. * Do not use them unless absolutely necessary! * Try to use a runtime test instead. * For now, only used by some DRI hardware drivers for color/texel packing. */
So i am wondering what is best from a driver point of view, use this macro or use a runtime test ? Maybe this comment isn't revealent anymore. Any insight on this are welcome. best, Jerome Glisse ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
