Hi,

Roland  pointed me to this yesterday (src/mesa/main/glheader.h):
/*
 * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
 * Do not use them unless absolutely necessary!
 * Try to use a runtime test instead.
 * For now, only used by some DRI hardware drivers for color/texel packing.
 */

So i am wondering what is best from a driver point of view,
use this macro or use a runtime test ? Maybe this comment
isn't revealent anymore. Any insight on this are welcome.

best,
Jerome Glisse

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