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------- Additional Comments From [EMAIL PROTECTED]  2006-10-23 15:55 -------
I've done a bunch more debugging on this problem, and I'm totally stumped.  With
glxgears, the chip processes the first 0x290 bytes (20 and a half vertices) in
the first vertex secondary buffer.  Then it locks.

I tried a different program that draws a single, flat triangle.  After
processing approximately the same amount of vertex data, the chip locks.

However, if I take the same card and put it in a different system, it works
perfectly.  The non-functional system is an ASRock 939Dual-VSTA Socket 939 ULi
M1695 with an Athlon64 3000+.  The functional system is Epox 8K3A+ with an
Athlon 2200+.  I'm leaning towards one of two possabilities.

1. ULi M1695 has AGP related problems.

2. MGA driver has x86-64 related problems.

I have a PCI G450 and a PCI-e G550, so I'll give those a go in the ULi system. 
Stay tuned...
          
     
     
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