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https://bugs.freedesktop.org/show_bug.cgi?id=9035          
     




------- Additional Comments From [EMAIL PROTECTED]  2006-11-19 16:37 -------
Created an attachment (id=7833)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=7833&action=view)
Patch to api_arrayelt.c for texture coords in array elements

Unfortunately the fix in CVS doesn't work for me.  In particular, the
check_vbo() call in the texture coord loop in _ae_update_state() segfaults (the
problem is in the second parameter, as aa->array is not initialised).

I don't have time to investigate thoroughly now, but here is a patch which
seems to help things for me: modifications to check_vbo parameters in two
places (which seem like what were intended based on cursory inspection), and
commenting out two assertions (which is probably symptomatic of deeper problems
and needs to be looked into more closely).          
     
     
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