I wonder if the commit scripts can't be hacked up to elide the patch information when it exceeds a certain threshold in size.
Also - a pet hate is that in multiple commit git messages, you have to scroll through the email searching for the description of each separate commit. It'd be nice to have at least all the short commit descriptions at the head of the email, and then go into the full description + patch stuff later. Keith ----- Original Message ---- From: Brian Paul <[EMAIL PROTECTED]> To: Mesa3d-dev@lists.sourceforge.net Sent: Thursday, December 21, 2006 6:24:36 PM Subject: Re: [Mesa3d-dev] glsl-compiler-1 branch Just FYI: I've been pushing some big commits to the branch. I've been discarding the commit messages (as list admin) since they've sometimes been 500KB or larger. So stuff is happening on the branch, despite the lack of check-in messages. -Brian ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev