Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=9710 Summary: Support glPolygonOffset in core Mesa Product: Mesa Version: unspecified Platform: PC OS/Version: Linux Status: NEW Severity: enhancement Priority: P2 Component: Mesa core AssignedTo: mesa3d-dev@lists.sourceforge.net ReportedBy: [EMAIL PROTECTED]
After a discussion on #dri-devel about glPolygonOffset for R300 I'm filing an enhancement request. I was talking with aet and idr about this, and R300 must implement glPolygonOffset via a fragment program; or rather, modifying the existing fragment program. The thinking was that other hardware would be similar so this belongs in core Mesa, probably in texenvprogram.c. 17:22:56 <+idr> z3ro, aet: We just need a context flag so that the driver can tell core that fragprogs need to track polygon offset state. 17:23:17 <+idr> z3ro, aet: My suggestion would be to file an enhancement bug for it. 17:23:33 <+idr> z3ro, aet: I'm sure either Brian or keithw will have some implementation suggestions. I guess all that needs to be done is adding the value to result.depth when glPolygonOffset is enabled; I don't really know the details, I'm just filing the enhancement request. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev