Panagiotis Papadakos wrote: > I was debugging my OpenGL app with valrind and I found the following > in my logs, which might interest you. These are with the latest MESA > git trunk. Not sure about the last one (in intesect_rect), but the others are not bugs, caused by the lack of knowledge valgrind has about dri. In particular, the unitialized values it reports are not unitialized, they are however initialized elsewhere, not in the dri driver itself. valgrind just doesn't work too well with dri drivers, at least not with default configuration, which is unfortunate,
Roland ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
