Panagiotis Papadakos wrote:
> I was debugging my OpenGL app with valrind and I found the following 
> in my logs, which might interest you. These are with the latest MESA 
> git trunk.
Not sure about the last one (in intesect_rect), but the others are not
bugs, caused by the lack of knowledge valgrind has about dri. In
particular, the unitialized values it reports are not unitialized, they
are however initialized elsewhere, not in the dri driver itself.
valgrind just doesn't work too well with dri drivers, at least not with
default configuration, which is unfortunate,

Roland


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