http://bugs.freedesktop.org/show_bug.cgi?id=10261

           Summary: unpack alignment error when applying a bitmap to texture
           Product: Mesa
           Version: CVS
          Platform: All
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]
                CC: [email protected]


Version
=======
mesa masete, e64166703a27c5b1127373b1dff3b93e617bcaea

Description
===========
Generate a 2x2 bitmap with specified data, and apply this bitmap to a texture.
Under the condition "UNPACK_ALIGNMENT is 2", after this texture is applied to a
rectangle and draw it, glReadPixels() reports that the pixels read are not
consistent with the specified data (according to the color of the bitmap). It
looks like that the alignment is still 1 instead of 2.


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