http://bugs.freedesktop.org/show_bug.cgi?id=10261
Summary: unpack alignment error when applying a bitmap to texture
Product: Mesa
Version: CVS
Platform: All
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]
CC: [email protected]
Version
=======
mesa masete, e64166703a27c5b1127373b1dff3b93e617bcaea
Description
===========
Generate a 2x2 bitmap with specified data, and apply this bitmap to a texture.
Under the condition "UNPACK_ALIGNMENT is 2", after this texture is applied to a
rectangle and draw it, glReadPixels() reports that the pixels read are not
consistent with the specified data (according to the color of the bitmap). It
looks like that the alignment is still 1 instead of 2.
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