I read the Mesa code, it has define the glClampColorARB function and
other constant variables. In main/blend.c's _mesa_init_color function,
it initializes ctx->Color.ClampReadColor to GL_FIXED_ONLY_ARB.
It seems Mesa have implemented the extension GL_ARB_color_buffer_float,
but I can not use the function ClampColorARB(enum target, enum clamp);
and "glxinfo" also does not report this extension.
What is the status of this extension?

Thanks,
Nian

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