http://bugs.freedesktop.org/show_bug.cgi?id=11003
Summary: glTexImage3D with NULL pixels and indirect rendering
causes BadLength error
Product: Mesa
Version: 6.5
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: GLX
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
Pretty much as the summary says. I'll attach a sample GLUT program, which
generates the following error:
X Error of failed request: BadLength (poly request too large or internal Xlib
length error)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 1 (X_GLXRender)
Serial number of failed request: 37
Current serial number in output stream: 38
Passing a pixel array instead of NULL, or using direct rendering, makes the bug
go away.
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