http://bugs.freedesktop.org/show_bug.cgi?id=11003

           Summary: glTexImage3D with NULL pixels and indirect rendering
                    causes BadLength error
           Product: Mesa
           Version: 6.5
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: GLX
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]


Pretty much as the summary says. I'll attach a sample GLUT program, which
generates the following error:

X Error of failed request:  BadLength (poly request too large or internal Xlib
length error)
  Major opcode of failed request:  143 (GLX)
  Minor opcode of failed request:  1 (X_GLXRender)
  Serial number of failed request:  37
  Current serial number in output stream:  38

Passing a pixel array instead of NULL, or using direct rendering, makes the bug
go away.


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