http://bugs.freedesktop.org/show_bug.cgi?id=11856
Summary: 2x2 texture is drawn incorrect when mipmap is applied
Product: Mesa
Version: CVS
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: minor
Priority: medium
Component: Drivers/X11
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
I setup 3 level mipmap textures which sizes are 4x4, 2x2, 1x1. The 2th level
texture(2x2) is green color.
The attached test case draws a QUAD which size is 2x2, the texture is applied
incorrect. the QUAD includes 4 pixels in which 3 pixels are green but another
pixel is blue.
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