>     2) Figure out what memory manager you are using and, if it is the 
> fake one, disable any paths in the driver that rely on the assumption of 
> persistent video-ram buffers, and provide alternatives.   This would 
> effectively mean switching between i915tex and i965 versions of 
> CopyTexSubImage, texture uploads, etc, and turning off extensions like 
> FBO's for the fake manager.

I just took a look at the extension list -- it seems like you have 
**unconditionally** removed framebuffer objects and pixel buffer objects 
from the extension list???

This isn't really acceptable.  People rely on that functionality, and 
removing it is a major regression.   It's also needless in the TTM case, 
because FBOs and PBOs still work there.

The problems can be solved, I'm very happy to work with you to solve 
them,  but it would have been hugely preferable to do so while the code 
was on a branch.

Keith

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