http://bugs.freedesktop.org/show_bug.cgi?id=13800

           Summary: [FBO] default bound framebuffer returned by glGet should
                    be 0
           Product: Mesa
           Version: unspecified
          Platform: Other
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]


System Environment:
--------------------------
--Mesa:e54329233522591bbe8aad8a3fd6bcdc1e430f03 

Bug detailed description:
--------------------------
according to OpenGL spec:
" In the initial state, the reserved name zero is bound to the target
    FRAMEBUFFER_EXT.  There is no application-created framebuffer object
    corresponding to the name zero.  Instead, the name zero refers to
    the window-system-provided framebuffer."

when there's no application-created framebuffer object bound,
GetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &fb_binding) should return 0, as
default framebuffer should be window-system-provided framebuffer

Reproduce steps:
----------------
start X
compile and run the attached test case


Current result:
----------------
GetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &fb_binding) does not return 0


Expected result:
----------------
GetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &fb_binding) should return 0


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