I've tried to summarize it in the title, the essential problem is this. A vertex prog of type FOGC has no matching fragment prog, making the index out of bound.
I tried to add a check around the next 3 lines of code, but later on a crash still happens (unknown if it's related). That happens at tgsi_parse.c:97 The app in question is a game (engine) called spring (http://spring.clan-sy.com/), any of the scripts will trigger the error. I am unsure what to do. Although i doubt it's of any consequence, I'm using darktama's nouveau "branch", which is 2 days behind mainline atm. Sincerely, Maarten Maathuis. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev