Just a heads up- I'm changing this function to operate like the constant 
state object functions.

Old:

    void (*texture_create)(struct pipe_context *pipe,
                           struct pipe_texture **pt);

New:

    struct pipe_texture * (*texture_create)(struct pipe_context *pipe,
                                            const struct pipe_texture 
*templat);

That is, take a template and return a new object rather than realloc the 
incoming object.

-Brian

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