Just a heads up- I'm changing this function to operate like the constant
state object functions.
Old:
void (*texture_create)(struct pipe_context *pipe,
struct pipe_texture **pt);
New:
struct pipe_texture * (*texture_create)(struct pipe_context *pipe,
const struct pipe_texture
*templat);
That is, take a template and return a new object rather than realloc the
incoming object.
-Brian
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