Hello, on G965 with Mesa 7.x, the PlaneShift game leads to assertion failure after entering the world (so far, worked around by LD_LIBRARY_PATH and LIBGL_DRIVERS_DIR pointing to an older working release).
Unfortunately, the above is not a good bug report, because PlaneShift is a 400 MB download, includes the proprietary libCg from nvidia, and the license agreement forbids using their game server for testing purposes. So, I would like to trace all OpenGL calls made by PlaneShift with old Mesa, and replay them later with new Mesa as a testcase that, hopefully, triggers the bug without violating the license agreement. Do you know software that allows such tracing? -- Alexander E. Patrakov ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
