Hello,

on G965 with Mesa 7.x, the PlaneShift game leads to assertion failure after
entering the world (so far, worked around by LD_LIBRARY_PATH and
LIBGL_DRIVERS_DIR pointing to an older working release).

Unfortunately, the above is not a good bug report, because PlaneShift is a 400
MB download, includes the proprietary libCg from nvidia, and the license
agreement forbids using their game server for testing purposes. So, I would like
to trace all OpenGL calls made by PlaneShift with old Mesa, and replay them
later with new Mesa as a testcase that, hopefully, triggers the bug without
violating the license agreement. Do you know software that allows such tracing?

-- 
Alexander E. Patrakov


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