http://bugs.freedesktop.org/show_bug.cgi?id=16191

           Summary: Texture render incorrect when Display mode is
                    GL_COMPILE_AND_EXECUTE
           Product: Mesa
           Version: unspecified
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]
                CC: [EMAIL PROTECTED]


Created an attachment (id=16862)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=16862)
test case

The bug occurs with mesa_7_0 branch, does not exist with master.

when Display mode is GL_COMPILE_AND_EXECUTE and texture matrix is transforred,
texture render is incorrect.

Run attached test case, if Not use Display List or Display mode is GL_COMPILE,
the pixel rendered is green. If the Display mode is GL_COMPILE_AND_EXECUTE, the
pixel is blue.


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