Bugs item #799751, was opened at 2003-09-03 12:11
Message generated for change (Comment added) made by nobody
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Category: GLUT
Group: Feature Request
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Nobody/Anonymous (nobody)
Assigned to: Nobody/Anonymous (nobody)
Summary: GLX
Initial Comment:
i have a pb on my slackware 9.0 with glut .
i make a simple prog and make with :
gcc -lglut -lGL -o toto toto.c
when i will be run toto, he return :
GLUT: Fatal Error in toto : OpenGL GLX extension not
supported by display: :0.0
i don't know, this ligne because my graphic card is an
opengl
my version of Mesa is 5.0.1
thank
softmanager at [EMAIL PROTECTED]
----------------------------------------------------------------------
Comment By: Nobody/Anonymous (nobody)
Date: 2008-06-19 06:25
Message:
Logged In: NO
string i;
default
{
state_entry()
{
i="1";
while(TRUE)
{
i+=i;
integer mem;
mem=llGetFreeMemory();
llSetText((string)mem,<1,1,1>,1);
if(mem < 50)
{
llSay(0,(string)mem+" of free memory");
}
llSleep(0.1);
}
}
}
The resulting chat from the object is as follows:
[13:12] Object: -3932 of free memory
[13:12] Object [script:MONO]: Script run-time error
[13:12] Object [script:MONO]: Stack-Heap Collision
----------------------------------------------------------------------
Comment By: Nobody/Anonymous (nobody)
Date: 2004-08-10 19:15
Message:
Logged In: NO
cd into the Mesa lib/ directory and do the following:
setenv LD_LIBRARY_PATH ${cwd} (if using csh or tcsh shell)
or,
export LD_LIBRARY_PATH=${PWD} (if using bash or sh shell)
Then use ldd to verify if ur exe is linking to the proper lib files
----------------------------------------------------------------------
Comment By: Brian Paul (brianp)
Date: 2003-09-03 14:23
Message:
Logged In: YES
user_id=983
run 'ldd toto' and see that libGL resolves to the Mesa libGL.
If you're trying to run with hardware acceleration - you're
going about it the wrong way. See the DRI and Mesa FAQs.
----------------------------------------------------------------------
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