Andreas Micheler wrote: > Hallo Mesa Developers, > > I'm trying to make run a little test program with Mesa. > It runs smoothly with the Windows OpenGL system driver. > > But I have problems implementing wglShareLists, > because I don't know much about the inner structures of Mesa. > > I saw there is already a function _mesa_share_state. > But if I call it from wglShareLists, I get crashes when resizing my window.
I hacked the Xlib driver to use _mesa_share_state() and it seems to work fine. I can't test on Windows. Where exactly is the crash? Can you provide a stack trace? > Which structures must be safe-guarded with Mutexes to make it more stable? Mutexes are only needed when using GL from multiple threads, and Mesa has the mutexes needed for that, though, I don't know if anyone has excercised that on Windows. Is your app threaded? -Brian ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev