http://bugs.freedesktop.org/show_bug.cgi?id=16856





--- Comment #2 from Brian Paul <[EMAIL PROTECTED]>  2008-07-29 16:52:45 PST ---
OK, I've brought over the GLSL fixes to master from gallium-0.1.

This shader still doesn't compile however, because we don't yet support
indexing a vec4 with a variable index.  A mat4 is basically an array[4] of
vec4.


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