From: David Miller <[EMAIL PROTECTED]>
Date: Tue, 26 Aug 2008 04:47:41 -0700 (PDT)

> From: Dave Airlie <[EMAIL PROTECTED]>
> Date: Tue, 26 Aug 2008 12:43:22 +0100 (IST)
> 
> > > the following commit
> > > 
> > >     1724334d7c82abe55b6506dfe369df4facae6f06
> > > 
> > >     dri: fix crash in driGetConfigAttribIndex
> > > 
> > >     Accessing a GLboolean via an int pointer on big-endian == bad.
> > > 
> > > breaks 3D stuff on my radeon r5xx card: GLX no longer reports visuals with
> > > double buffering. I've attached the different outputs from glxinfo:
> > 
> > I'm going to back this out, but it would be nice to fix properly, krh any 
> > ideas?
> 
> Having some incorrect visuals is better than a flat out
> unconditional server crash, isn't it? :-/

BTW, this is showing that these new boolean blobs were not
tested.

There are always set to zero when things "work", and that
is ensured by this bug.

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