http://bugs.freedesktop.org/show_bug.cgi?id=17285





--- Comment #4 from Kebing Wang <[EMAIL PROTECTED]>  2008-08-27 01:01:15 PST ---
(In reply to comment #3)
> (In reply to comment #2)
> > This was fixed on the gallium-0.1 branch but I haven't brought it over to
> > master or the new 7.2 branch.  I'll do that.
> I get the latest master, "assert(GET_SWZ(swizzle, 0) <= SWIZZLE_W)" not 
> failed.
> But, shader compile still failed and the info was "Error: Constant/uniform
> register limit exceeded" 


I think maybe I have found the reason: mesa looks "uniform bool VB[32]" as
"vector array" not "bool array".

BTW: I have changed MAX_UNIFORM to 512


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