On Sun, 2008-08-31 at 02:28 +0200, Nicolai Hähnle wrote: > Dave, > > I'm leaving for a two-week workshop tomorrow, so here's a quick summary of > what r300-bufmgr looks like to me.
> In fact, there's another potential problem, which is texture sharing between > contexts. I didn't think this through, but it seems like having the bufmgr in > the GL context is incorrect? Correct, as far as I can tell. It's on the list of things to fix for Intel that other issues have kept us from getting to so far. -- Eric Anholt [EMAIL PROTECTED] [EMAIL PROTECTED]
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