On Sun, 2008-08-31 at 02:28 +0200, Nicolai Hähnle wrote:
> Dave,
> 
> I'm leaving for a two-week workshop tomorrow, so here's a quick summary of 
> what r300-bufmgr looks like to me.

> In fact, there's another potential problem, which is texture sharing between 
> contexts. I didn't think this through, but it seems like having the bufmgr in 
> the GL context is incorrect?

Correct, as far as I can tell.  It's on the list of things to fix for
Intel that other issues have kept us from getting to so far.

-- 
Eric Anholt
[EMAIL PROTECTED]                         [EMAIL PROTECTED]


Attachment: signature.asc
Description: This is a digitally signed message part

-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to