http://bugs.freedesktop.org/show_bug.cgi?id=16984
--- Comment #8 from Joe Krahn <[EMAIL PROTECTED]> 2008-09-11 21:20:04 PST --- (In reply to comment #0) > This happens on a game called Armagetron Advanced. All of the information you > should need is here: > > https://bugs.launchpad.net/armagetronad/+bug/245925 > > Note that I had issues trying to install a newer version of Mesa but I checked > to see if this bug had already been reported and it did not seem to have been. > The location of the crash is easy to find from the debug message. I have come across this occasionally on software for which I do not have the source code. The problem seems to come from NULL vertex (or other) triangle array pointer compiled into a display list. Maybe this occurs in the context of a "zero sized" object where the relevant pointer data is not actually referenced. If someone has the source code where this can be reproduced, maybe you can add a some checks to array pointer calls to look for NULLs. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
