http://bugs.freedesktop.org/show_bug.cgi?id=17802
--- Comment #1 from Brian Paul <[EMAIL PROTECTED]> 2008-10-06 10:36:02 PST --- I'm not sure what might have changed to cause the failure, but digging into the swrast case, it looks like the texcoords need to be more carefully computed for the spans. I'm checking in a fix for that. In the progs/demos/spriteblast demo, press 'o' to toggle the sprite coord origin. The "GL" should flip. Does that work on i965? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev