I'd have to dig into HW specs to determine exactly what hardware support 
is available, but some of the main features of OpenGL 3.0 that need 
specific hardware are the new framebuffer/texture formats, including 
float, non-normalized integer, sRGB, shared exponent float, etc.

See appendix N of the 3.0 spec for more.

-Brian


HENRY David wrote:
> Btw, which graphic card would be able to support OpenGL 3.0 with Open
> Source drivers? Could intel's latests GMA cards handle it?
> 
> David.
> 
> 
> Le lundi 20 octobre 2008 à 16:52 +0200, Fred . a écrit :
>> Cool!
>> Great! Good luck to you on it! :)
>> Will be nice to see Linux have OpenGL 3.0 support.
>>
>> Go go Brian!: )
>>
>> On Mon, Oct 20, 2008 at 4:15 PM, Brian Paul
>> <[EMAIL PROTECTED]> wrote:
>>> Fred . wrote:
>>>> Why does Mesa only have old OpenGL 2.1 support?
>>>> Why does it not support OpenGL 3.0?
>>> I guess we've all been busy with other things lately.  I'd like to start on
>>> 3.0 before the end of the year.
>>>
>>> -Brian
>>>
>>>
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