http://bugs.freedesktop.org/show_bug.cgi?id=17895





--- Comment #12 from Brian Paul <brian.p...@tungstengraphics.com>  2009-01-21 
07:13:21 PST ---
So, texUnit->CurrentRect is NULL.  That should never happen (unless the context
is being torn down/deleted).  The "Current" texture object pointers should
never be null.  They should either point to the texture that the user bound
with glBindTexture() or should point to the default texture objects in the
ctx->Shared state.

I'm afraid the patch is just hiding the real issue elsewhere.

This may be a reference counting bug somewhere.  I could add some assertions to
try to narrow it down.  I'll check them into git ASAP.  I probably won't hold
up the 7.3 release though unless we can make progress on this today.


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