On Sun, 2009-03-22 at 01:02 +0000, Dave Airlie wrote: > I'm just wondering if anyone has already tackled this in any driver, and > how this could work best. Does Gallium provide surface accessors for > textures like spans?
The intel driver de-tiles in the software span accessing functions. Or is there something I'm missing here? Do textures go through some other path? -- [email protected]
signature.asc
Description: This is a digitally signed message part
------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com
_______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
