http://bugs.freedesktop.org/show_bug.cgi?id=20850





--- Comment #4 from Krzysztof Sobiecki <[email protected]>  2009-03-25 11:08:11 PST 
---
>Your attachment is not a vertex shader.  Is a vertex shader really involved?
No. I don't think so. I don't remember how "shader" thing ended here.
It might be plain VBO.
>Or can you describe what sequence of GL calls is causing this?
This might take some time


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