Nevertheless in exactly all cases I tried to use GLSL I had problems because this feature is not supported. This feature is really in demand because its so commonly used. Moreover most applications (all I ever tried) cannot enable GLSL because 3D driver lacks it. Maybe there is nicer way of doing this somehow like ATI and nVidia does ?
2009/3/31 Ian Romanick <[email protected]> > > I think they only did that when the only GLSL version they supported was > 1.10. As soon as you can link shaders with different language versions > and different extension enables, it gets really ugly. > > >
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