Assume that the front-buffer exists even if the server didn't tell the client that it exists.
Signed-off-by: Ian Romanick <[email protected]> --- src/glx/x11/dri2_glx.c | 10 +++------- 1 files changed, 3 insertions(+), 7 deletions(-) diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index 3f98c08..37aae9c 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -74,7 +74,6 @@ struct __GLXDRIdrawablePrivateRec { int bufferCount; int width, height; int have_back; - int have_front; int have_fake_front; }; @@ -195,7 +194,7 @@ static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw, XserverRegion region; /* Check we have the right attachments */ - if (!(priv->have_front && priv->have_back)) + if (!priv->have_back) return; xrect.x = x; @@ -223,7 +222,7 @@ static void dri2WaitX(__GLXDRIdrawable *pdraw) XserverRegion region; /* Check we have the right attachments */ - if (!(priv->have_fake_front && priv->have_front)) + if (!priv->have_fake_front) return; xrect.x = 0; @@ -243,7 +242,7 @@ static void dri2WaitGL(__GLXDRIdrawable *pdraw) XRectangle xrect; XserverRegion region; - if (!(priv->have_fake_front && priv->have_front)) + if (!priv->have_fake_front) return; xrect.x = 0; @@ -292,7 +291,6 @@ dri2GetBuffers(__DRIdrawable *driDrawable, pdraw->width = *width; pdraw->height = *height; pdraw->bufferCount = *out_count; - pdraw->have_front = 0; pdraw->have_fake_front = 0; pdraw->have_back = 0; @@ -304,8 +302,6 @@ dri2GetBuffers(__DRIdrawable *driDrawable, pdraw->buffers[i].pitch = buffers[i].pitch; pdraw->buffers[i].cpp = buffers[i].cpp; pdraw->buffers[i].flags = buffers[i].flags; - if (pdraw->buffers[i].attachment == __DRI_BUFFER_FRONT_LEFT) - pdraw->have_front = 1; if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) pdraw->have_fake_front = 1; if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) -- 1.6.0.6 ------------------------------------------------------------------------------ This SF.net email is sponsored by: High Quality Requirements in a Collaborative Environment. Download a free trial of Rational Requirements Composer Now! http://p.sf.net/sfu/www-ibm-com _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
