Hi, I have been tracking the texfilter_float_branch since its birth, but sadly the development seems to be halted. Is there any chance for floating point texture formats to be supported at least in the software renderer? Maybe it is supported in G3D softpipe?
Thanks, Kristof ------------------------------------------------------------------------------ Stay on top of everything new and different, both inside and around Java (TM) technology - register by April 22, and save $200 on the JavaOne (SM) conference, June 2-5, 2009, San Francisco. 300 plus technical and hands-on sessions. Register today. Use priority code J9JMT32. http://p.sf.net/sfu/p _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
