http://bugs.freedesktop.org/show_bug.cgi?id=21828

           Summary: Feature request: GL_EXT_vertex_array_bgra support
           Product: Mesa
           Version: unspecified
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: [email protected]
        ReportedBy: [email protected]


Direct3D provides vertex colors in a different format than standard OpenGL
expects, which causes problems for Wine. We have to convert the colors either
in a Vertex shader, in the Vertex buffer or when drawing vertex by vertex.

GL_EXT_vertex_array_bgra is an extension that addresses this problem. A number
of Windows games running in Wine can profit from it.


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