http://bugs.freedesktop.org/show_bug.cgi?id=21828
Summary: Feature request: GL_EXT_vertex_array_bgra support
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: [email protected]
ReportedBy: [email protected]
Direct3D provides vertex colors in a different format than standard OpenGL
expects, which causes problems for Wine. We have to convert the colors either
in a Vertex shader, in the Vertex buffer or when drawing vertex by vertex.
GL_EXT_vertex_array_bgra is an extension that addresses this problem. A number
of Windows games running in Wine can profit from it.
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