http://bugs.freedesktop.org/show_bug.cgi?id=21980





--- Comment #5 from Maarten Hoeben <[email protected]>  2009-06-02 
06:55:06 PST ---
We're using mesa as a pure software OpenGL renderer that can be deployed on any
hardware without any assumptions about the installed hardware or drivers. The
use of a bare osmesa build under OSX is for development purposes (we develop on
OSX), but is preferable over an xlib configuration because it is closest to how
we run osmesa under Linux.

8 bit would be sufficient for us.


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