Dave Airlie wrote:
> 54f425b5cefd1e40f315a4f8747b9a3db29ab9d4
>
> or something around then broke the enums.c
>
> it looks like someone hand edited the file with the don't hand edit this
> file on top :-)
>
> Brian?
It seems OK here. I just regenerated it now and there's only minor
differences compared to what's in git:
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 23648f6..6e2adea 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -958,8 +958,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
"GL_MAX_VARYING_FLOATS\0"
"GL_MAX_VARYING_FLOATS_ARB\0"
- "GL_MAX_VERTEX_GENERIC_ATTRIBS\0"
- "GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB\0"
+ "GL_MAX_VERTEX_ATTRIBS\0"
+ "GL_MAX_VERTEX_ATTRIBS_ARB\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
@@ -5113,6 +5113,7 @@ const char *_mesa_lookup_prim_by_nr( int nr )
}
+
int _mesa_lookup_enum_by_name( const char *symbol )
{
enum_elt * f = NULL;
I'll commit this. Please provide more details if you still have trouble.
-Brian
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