Am Sunday 26 July 2009 18:51:22 schrieb Younes Manton:
> On Sun, Jul 26, 2009 at 11:19 AM, Nicolai Hähnle<[email protected]> wrote:
> > I apologize for the last mail, since it's tone was probably too
> > inflammatory (I leave final judgement on that to others).
> >
> > Bottom line: I believe TGSI is good for *communicating* programs, but
> > it's needlessly complicated for *transforming* programs.
> >
> > If you want to transform a list of instructions, it seems the most
> > logical thing to me is to store them as just that: a list of
> > instructions. I don't care much about the details, so if somebody wants
> > to introduce a nice way of storing a list of instructions that is
> > driver-agnostic, I'd be happy to change the Radeon code even if the new
> > structure is slightly different from what the Radeon driver is currently
> > using. The unstructured TGSI token stream is not it, though.
> >
> > And now:
> >
> > <nha> swear to myself: no more mails or discussions on the TGSI topic
> > from now on
>
> I don't particularly care that TGSI is stored in arrays, the Nouveau
> drivers only need a few forward passes to translate them to NV
> instructions anyway, but I think adding higher level structures to the
> representation like blocks and extended blocks and introducing forward
> & backward iterators would probably make things easier for those who
> want to apply non-trivial transforms to TGSI, and storing the
> instructions in a doubly linked list would probably make it easier to
> do the iterators. But I thought the ultimate plan here was to do the
> transforms in LLVM IR and have it spit out a stream of TGSI
> instructions? Are you interested in transforming TGSI because the LLVM
> stuff is not yet complete, or are you planning for Radeon-specific
> transforms always being required?

This is about hardware-specific transforms that are always required, and it is 
about (mostly) hardware-specific optimizations that are always a very good 
idea; stuff that happens in a hardware driver.

cu,
Nicolai

------------------------------------------------------------------------------
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to