Am Monday 27 July 2009 02:28:00 schrieb Brian Paul: > The GLSL compiler uses a similar memory allocator. See slang_mem.c. > We should probably lift this code up into src/mesa/main/ and rename > the functions to make it re-usable in drivers, etc.
Ah, cool, I missed that. Do you think that it could be lifted even beyond src/mesa/main/? What if I want to use the memory pool from some Gallium driver? cu, Nicolai > > -Brian ------------------------------------------------------------------------------ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
