Chia-I Wu wrote: > On Thu, Aug 13, 2009 at 01:42:13PM -0700, Nicholas Lowell wrote: >> I go from proper execution to "symbol lookup error: >> mesa/lib/egl_softpipe.so: undefined symbol: st_get_current when upgrading >> from mesa-54a7115fc27c640e2b3f1a362e8e07aac220556d to mesa- >> 0153614cb0ce52e5b2321de73ad6cd73e106bb34 and more recent updates do not >> eliminate the problem. > The attached patch should fix it. Sorry that I overlooked when only > openvg st is linked. >> Any ideas? I'm dealing specifically with egl and openvg and right now >> looking at what's specifically needed to do offscreen rendering. > I used opengl+openvg to test when I was working on eglBindTexImage. > That is, I could use OpenVG to render into a pbuffer, and bind it to > OpenGL texture. That needs one ugly hack to make egl_softpipe work with > both state trackers at the same time though.
Committed. -Brian ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
