Chia-I Wu wrote: > Hi, > > This patch series updates and combines the 3 series I sent last Friday. > It is sent in a tarball because the first patch alone exceeds the size > limit of the mailing list, and I want to avoid flooding the list again. > They should solve all the concerns in last revision and should "git am" > cleanly against current master. > > Patch 0001 overhauls the driver API. It corresponds the first series I > sent last week, and is combined to a single patch to avoid breaking the > build. As discussed, it overhauls the driver API such that lookup and > check is done in the core. The significant change is in eglapi.[ch]. > The rest are find and replace. > > Patch 0002~0004 clarify the role of EGLDisplay and EGLDriver. Some > fields in EGLDriver should be per-display, and are moved to EGLDisplay. > The difference from the last revision is that none of them breaks the > build. > > Patch 0005~0009 replace eglHash by lists. eglHash was mainly used to > verify a handle, and map a handle to an internal structure, such as > EGLDisplay -> _EGLDisplay *. The difference from last revision is also > not to break the build. The new check functions are also documented > now.
Looks good. I'm committing the patches. -Brian ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev