On Wed, Aug 19, 2009 at 4:15 PM, Pauli Nieminen<[email protected]> wrote:
> Geometry corruption is going to come back with this fix for not leaking
> buffers. :/
>

I've pushed this for now to fix the bo leaks, but as Dave suggested we
probably need some kind of bo idle call to avoid breaking the bom
abstraction.

Alex

> On Wed, Aug 19, 2009 at 7:04 PM, Alex Deucher <[email protected]> wrote:
>>
>> On Wed, Aug 19, 2009 at 10:44 AM, Pauli Nieminen<[email protected]> wrote:
>> > Too bad there were a bug in this patch so here is fix and a improvement
>> > to
>> > debug output.
>>
>> Pushed.  thanks!
>>
>> >
>> > On Tue, Aug 18, 2009 at 8:38 PM, Alex Deucher <[email protected]>
>> > wrote:
>> >>
>> >> On Tue, Aug 18, 2009 at 1:04 PM, Pauli Nieminen<[email protected]>
>> >> wrote:
>> >> > There has been some updates to master branch again which conflict
>> >> > with
>> >> > these
>> >> > patches so here is updated versions.
>> >> >
>> >>
>> >> These looks good and fix the geometry corruption issues on r6xx/r7xx.
>> >> I've gone ahead and pushed them.  As you mentioned we still seem to be
>> >> leaking some bo's in the r600 driver, but things are much better and
>> >> should be easier to track down.  Thanks!
>> >>
>> >> Alex
>> >
>> >
>
>

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