http://bugs.freedesktop.org/show_bug.cgi?id=23774


Ian Romanick <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         AssignedTo|[email protected]         |mesa3d-
                   |                            |[email protected]
          Component|Drivers/DRI/i965            |GLX




--- Comment #4 from Ian Romanick <[email protected]>  2009-09-15 11:09:54 
PST ---
It looks like this is caused by the use of srandom in src/glx/x11/glxhash.c. 
We can fix this by either not calling srandom or by providing our own random
number generator.  The GLX code always calls srandom with 0xDEADBEEF, which
seems almost useless.


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