http://bugs.freedesktop.org/show_bug.cgi?id=23946





--- Comment #11 from Roland Scheidegger <[email protected]>  
2009-09-16 10:34:49 PST ---
(In reply to comment #8)
> (In reply to comment #6)
> > (In reply to comment #4)
> > > Do most other GL drivers allow a larger range of offsets?  We could easily
> > > raise them in Mesa.
> > 
> > It looks like all the hardware we support should handle at least signed 
> > 7-bit
> > offsets.  I'm not 100% sure about r200, though.
> > 
> 
> I did check the r200 and registers support 8bits for offset but vertex program
> compiler doesn't support negative values. I don't know if that is software or
> hardware limit.

I'm pretty sure when I wrote that code in the r200 driver it didn't work with
fglrx. I think I quickly tried negative offsets but couldn't get it to work,
hence the driver emitting a warning and just using index 0... It is possible
though I made some mistake.


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