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michal wrote:

> Is there a desire to add out-of-bounds checking of every index element, 
> or is it being ignored on purpose for performance reasons?

The later.  The OpenGL spec allows implementations to crash buggy
applications anytime that preventing such a crash would impact the
performance of correct applications.  The only caveat is that the
implementation is not supposed to crash the system.  This means that we
have to add extra checks in versions of the driver that are loaded into
the X server, for example.
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