gallium: Add a PREDICATE register file. There's already a shader token that allows composition of predicated instructions (tgsi_instruction_ext_predicate). However, there is no way one can write to thos predicate registers in the first place. --- src/gallium/include/pipe/p_shader_tokens.h | 1 + 1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index de338c4..6aa8b27 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -79,6 +79,7 @@ enum tgsi_file_type { TGSI_FILE_ADDRESS =6, TGSI_FILE_IMMEDIATE =7, TGSI_FILE_LOOP =8, + TGSI_FILE_PREDICATE =9, TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */ }; -- 1.6.4.msysgit.0 ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev