On Mon, Nov 9, 2009 at 10:27 PM, José Fonseca <jfons...@vmware.com> wrote:

> Jakob is preparing an interface so that we can have multiple
> statetrackers for the Khronos APIs loaded simultaneously and talking to
> each others, as EGL establishes.
>
Do you or Jakob want to share more about this?  EGL in mesa supports
multiple
current client api contexts per thread.  I've also managed to hack
egl_softpipe to
support using OpenVG st and OpenGL st at the same time, by renaming st_*
in OpenVG to something else to avoid conflicting.  I was able to, for
example,
render something to pbuffer using OpenVG and bind the result as an OpenGL
 texture image.  It would be great if there is a clean way for this.

-olv
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