Chia-I Wu wrote: > On Tue, Dec 08, 2009 at 02:25:14PM +0800, Chia-I Wu wrote: >> On Sun, Nov 22, 2009 at 9:02 PM, Chia-I Wu <olva...@gmail.com> wrote: >>> This patch series replaces APIspec.txt by APIspec.xml. The new >>> XML-based format resolves two issues with APIspec.txt >>> * Not easy to read >>> * Code duplication >> Following the switch, I also have a bunch of fixes to opengl-es-v2 branch >> that >> have been sitting on my disk for a while. Instead of waiting for another >> cycle, >> I would like to re-send the patch series together with the fixes. It >> makes a total >> of 13 patches, gzipped due to the size. >> The first two patches are unchanged and it switches the branch to XML-based >> APIspec. Patch 3 adds a sanity check to the new XML parser and patch 4 makes >> get_gen.py generate _mesa_GetFixedv. It helps eliminates some hundreds of >> lines of checks in APIspec.xml. >> Patch 5 and 6 change how special functions are handled. When _es_FooBar >> cannot be implememented by _mesa_FooBar, the function is called special and >> requires manual implementation. Special functions were skipped in >> es_generator.py. This change makes es_generator.py still generate code for >> them, but only the parameter checking part. It saves the manual >> implementations from having to perform the checks. >> Patch 7~9 add new extensions to glapi, APIspec, and >> glGetString(GL_EXTENSIONS). It also removes extensions that do not belong to >> OpenGL ES 2.0. >> Patch 10~12 fix/improve support for GL_OES_texture_cube_map, >> GL_OES_framebuffer_object, and GL_OES_compressed_paletted_texture >> respectively. And the last patch adds compressed paletted texture tests to >> torus demo. >> This patch series should fix all bugs that I am aware of and can be >> fixed entirely >> in the ES overlay. > This patch series seems to be forgotten... Any comment?
I'm committing to the opengl-es-v2 branch now. Thanks. -Brian ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev