On Fri, 2010-01-15 at 12:05 +0800, Chia-I Wu wrote: > > > enum st_framebuffer_attachment { > > ST_SURFACE_FRONT_LEFT, > > ST_SURFACE_BACK_LEFT, > > ST_SURFACE_FRONT_RIGHT, > > ST_SURFACE_BACK_RIGHT, > > ST_SURFACE_DEPTH_STENCIL, > > }; > In my version, there is no depth/stencil attachment. It is created by the > state tracker from the pipe screen. > > The idea is, the display server provides only those potentially visible to the > users. The depth/stencil buffer is an artifact. I am not sure if this is > correct, but I would like to find out if depth/stencil is really needed to be > allocated by the display server.
It is for GLX, as Keith pointed out before. -- Earthling Michel Dänzer | http://www.vmware.com Libre software enthusiast | Debian, X and DRI developer ------------------------------------------------------------------------------ Throughout its 18-year history, RSA Conference consistently attracts the world's best and brightest in the field, creating opportunities for Conference attendees to learn about information security's most important issues through interactions with peers, luminaries and emerging and established companies. http://p.sf.net/sfu/rsaconf-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev