On Thu, Feb 4, 2010 at 2:10 AM, Corbin Simpson
<mostawesomed...@gmail.com> wrote:
> Just got a bug report. A compiz plugin asked for five texture
> indirections, but r300 can only do four. This kind of shader error
> can't be worked around without a full fallback, but most APIs permit
> shaders to fail to compile. Is it okay to fail shaders? Maybe return
> NULL on creation if the shader can't be compiled?

Interesting.  Is the shader coming through GLSL, or ARB_fp?

Keith

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